Tuesday, November 25, 2014
Polything, Animation
We don't actually need to post this on the blog, but I thought it looked kinda cool so i did anyway. We were once again given a PDF and shown how to make the thing. It was kinda easy- we needed to use cylinders and used them to cut shapes into a sphere. I guess next time I would change the color, because I'm not a big fan of bright yellow. Maybe something blueish. I like the lighting a lot though, so I would keep it.
Monday, November 24, 2014
Hammer, Animation
We have been hard at work in a new program called Maya, which I used to create the donut in my last post, and have finally created something I think looks pretty good. The scope of our project was to learn how to model. We were shown each step of the hammer, and given a PDF to follow. I started with a small rectangle and dragged it up, and then extruded it to make the hammer head. Then I messed something up and restarted, this time with the extrude in front for the front of the hammer and the back. Then once again I had to restart, starting with just making the back of the hammer head. I used soft edit to curve the claw back, and extruded the front of the hammer 3 times to give it the in-and-out shape. After the hammer was done, I tried beveling the edges to make it roundish, but technical errors wouldn't let me. I rotated the hammer own os it was laying on its side and made a large plane for the hammer. I tried finding a desk texture, but they were all either wooden or had 3d objects such as phones or keyboards. So I jet went with a generic wooden texture. I then setup a spotlight above and to the left of the hammer to give it a little shadow and made a really soft area light. Since i wanted a lot of shadow, I took another spotlight and set it up to shine on the front of the hammer and give it a sort of cinematic light. After all of this I beveled the edges one by one and got at least the front beveled. So while it looks roundish, the back is untouched. I think next time I'd try not to make constant mistakes like I did in the beginning, and make the front of the hammer a little more roundish, but I am super happy with how the claw came out, and the lighting. For my next project I'll try and get things right the first time and figure out how the bevel tool works.
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